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Let's Build History 

Engineering leadership within UI / UX is a critical ingredient to our success. Come join our mission to create the future of entertainment. On this team, you will lead crafting tooling and tech solutions that push the boundaries of the in-game experience while empowering the game and UX teams to get the experience on the screen faster. Your work will help deliver more game iterations with the highest performance possible. You’ll be empowered and given autonomy. Your ideas will matter you will have full creativity and freedom.



  • Lead development for all front-end UI / UX engineering for the game end to end. 

  • Design and develop the user interface architecture with C++, Unreal UMG, and middleware technologies in a way that will enable both game and UX/UI Designers through scalable tools and services using best in class code solutions. 

  • Work with Game and content creators to construct tools that ensure both interface systems and gameplay are easy to iterate on, extend and maintain. 

  • Champion UI performance, stability, and consistency throughout the development of the project and beyond. 

  • Be an advocate for both players and developers in crafting a best-in-class game experience 

  • Provide thought leadership on game interface solutions that push the boundaries of the technology and team alike. 

  • Use your strong communication skills to collaborate across multi-disciplinary teams. 


We welcome your uniqueness. Research shows that diverse teams do the best work. Our customers are all over the world, and from all walks of life. It's important that we’re not all the same, so that we can draw on our differences, what we’ve experienced, and how we think.  

  • 5+ years working in games with a primary focus on designing and implementing UI solutions in game. 

  • Passionate about building tools, systems, and process to improve the way games are made. 

  • Understand how critical the distance from concept to screen is and strive to reduce the length whenever possible 

  • Driven by crafting quality in the customer experience and participating in not just the engineering discussions, but all discussions where your unique perspective can have an impact. 

  • A drive to jump in with both hands to create unique solutions 

  • An advanced understanding of C++, Blueprint, Unreal Engine, UMG, and industry middleware. 

  • Great communication and problem-solving skills 

  • Deep understanding of common user interface concepts like layout, text, event-driven programming, and control widgets. 

  • Experience building programmatic motion and design systems to enable – ‘build once and use anywhere’ game development.  

  • Experience working with localization/internationalization/culturalization, and accessibility systems and dealing with related issues. 

  • Someone who is user-focused, passionate, scrappy, solutions-focused, and innovative. These are the key traits to being a part of the team. 

  • Commitment to personal and peer development and sharing best practices. 

  • The ideal candidate has considerable experience contributing to a large cutting-edge code base and extensive experience creating UI. The role requires prior experience developing UI for UE5.       


  • Experience building code driven animation systems 

  • Experience delivering UX related tools to empower creators 

  • Office365 and Google Suite proficiency.  

  • A mindset of continuous improvement; humble and ambitious. 

  • Prior experience in a startup environment or small business. 

  • Adaptable, with a good sense of humor.  

  • Multi-lingual  


  • Competitive Salary and excellent Benefits.  

  • Flexible hours, with the potential of remote working.  

  • Visibility and input to business strategy, including technology and creative partners. 

  • Autonomy and latitude within your role.  

  • Atlanta’s healthy living and vibrant city culture.  

  • Tight knit, highly experienced, fun-loving team. 


Employment Type: Full-time, 

Seniority Level: Senior-Level 

Industry: Video Games, Blockchain, AR, VR, UX, UI   

Employment Type: Full-time, On-Site, Not open to remote candidates at this time.

Job Functions: UI Development, Design Systems, Animation systems, Tools Development, Communication 

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